Release – Endy’s Tinkering Calculator 2.2.0.2 – Stuffed Turkey Edition
By
Endy |
November 24, 2011 @
10:23 am |
No comment
http://the-unsane.com/endys-tinkering-calculator/
Changes in 2.2.0.2
- Added Cloaks to the Buffs Tab
- Added Jack of All Trades Augmentation to the Buffs Tab
- Added spell levels I-VI to Buffs
- Changed from using radio buttons for Buffs to drop down boxes
- Settings are now saved to an .xml file in the users Documents folder
- Bug Fix: Program didn’t throw an error when the Iron/Granite Submit button was pressed with the number of tinks not selected
- Changed the code for the Iron/Granite formulas to clean it up a bit and make it easier for any changes later
- Changed the way the Iron/Granite Results are displayed
- Fixed a typo in the pop up dialog if Minimum Damage was not entered
- Added a pop up button for the Iron/Granite Results so that the results can be compared side to side
Weapon Skills Update for February
By
Endy |
November 14, 2011 @
6:54 pm |
No comment
Originally posted by Severlin on the AC forum.
(http://forums.ac.turbine.com/showthread.php?t=53336)
Edited link to point to the current topic on the Turbine forums.
Greetings.
We have been reviewing player feedback for quite some time and we are in the process of designing some changes for the February update in response to player feedback and suggestions. We are looking for early feedback on these changes and posting this early design well in advance of our February update so we have plenty of time to make adjustments.
Player Goals and Requests
We have rounded up player feedback and the players have, over time, put forth the following goals and suggestions.
~ Address the racial imbalance in templates.
~ Allow a greater variety of weapons to be useful.
~ Allow greater freedom in player templates and racial choices.
We realize there are many questions about the small details arising from this post. Our goal for this initial description is to get feedback on the larger design and the ideas presented without micromanaging the specifics.
November 2011 Patch – Release Notes
By
Endy |
November 4, 2011 @
2:23 pm |
No comment
Greetings and welcome to the November 2011 Release Notes!
This month we have celebrated the 12th Anniversary of Asheron’s Call! Everyone on the team is extremely proud of what has been accomplished thus far, and we are all looking forward to what the future holds. In the meantime, let’s see what this months update has in store!
HAPPY 12TH ANNIVERSARY ASHERONS CALL
By
Calita |
November 2, 2011 @
10:56 pm |
No comment
Here are some fun facts to help celebrate!
The finished game contained approximately 2 million lines of code.
At launch there were six servers available. These were Frostfell, Harvestgain, Leafcull, Morningthaw, Thistledown, and one player-killer server, Darktide!
The sun has risen to shine on the lands of Dereth over 30,000 times!
There have been 135 Updates and 2 expansion.
There are over 1000 quest weapons in game.
There are over 1000 creature variations.
There are over 240 caves and dungeons.
There are over 600 quests.
Thanks for 12 great years we are looking forward to 12 more!
Bonus Quest Experience and Luminance Weekend
By
Calita |
October 27, 2011 @
9:29 pm |
No comment
We will be having a starting sometime before 6pm Eastern on Friday October 28th and ending on Tuesday November 1st. (Sometime Tuesday morning before noon)
All quest XP rewards during that time will be increased by 50% for a total of 150% experience.
All quest Luminance rewards during that time will be increased by 50% for a total of 150% Luminance.